Lisboa

Lisboa is a game from designer Vital Lacerda and publisher Eagle Gryphon Games, in which players work to rebuild the city of Lisboa after a catastrophic series events involving an earthquake, a tsunami and three days of fires in 1755.

Using the traditional style of tile painting found throughout Portugal, this game if filled with deeply thematic and historical details.

From a visual design perspective, a lot of development work was done to enhance the play experience from an ergonomic standpoint.

I've written an extensive Artist's Diary for the Boardgamegeek news channel, which chronicles the entire process of creating the artwork for this game, which you can read here.

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